
Connector — 5.7 points a night, 11.3 points of True Shooting under the league's 56.5%, and his teams win — 4–2 across 6 games. He takes a normal share of the offense and shoots most of what he touches, and the live grade sits at B.
Season X’s Most Improved, and he has done it again in a different direction. He was a shooter then — 63.6% from the floor, 63.0% from three, 2.2 rebounds a night. In the new game he is a rim protector: 2.0 blocks a night, 3rd in the league, the single-game blocks mark of the season (6) is his, and 7.3 rebounds, 6th — on Season X’s scale that is 4.9 boards from a man who averaged 2.2, well clear of the man he was, with 1 Player of the Game award to show for it. The honest part is the other end, and it is not close: 37.1% from the floor, 26.3% from three, 45.2% True Shooting, 11.3 points under the league, and 1.8 turnovers a night on 15.6% of the ball. 1 Hot Seat, and a 4–2 record. The blocks are worth more than the misses cost, which is the only reason this paragraph is not angrier. Rebound, block, dunk, and shoot when it is open — that man is a starter. Season X hardware: Most Improved.
The men he has played beside longest, the one he wins with, the one who has his number — and the one he keeps losing with.
xMrCluTcHx8012–2 · 50% TOGETHER4 GAMES
TJ092–1 · 67% TOGETHER3 GAMES
GdertHtx2–1 · 67% TOGETHER3 GAMESLeague-wide, among the 18 qualified players. Top ten only — nothing here is a participation ribbon.
Everything he has done across 6 games. The Current Form tab carries the last 6.
More than half his shots are threes, and he rarely finishes at the rim. He keeps 76% of what he touches, about the middle of the league.
Points per game says how much. These say how — and they are the whole difference between two men with identical scoring lines.