
Flamethrower — 12.5 points a night, shooting a shade above the league's 56.5% True Shooting, and his teams win — 5–3 across 8 games. Almost everything he touches ends in his own shot, and the live grade sits at B+.
The Defensive Player of the Year of Season X, and the new game has made him a scorer. 12.5 points a night, 5th in the league, on 48.3% from three, 2nd among the men who take one and a half a night, in a league shooting 35.8 — the Season One scoring leader, the Season One leader in threes, and on Season X’s scale that is 19.5 against the 14.3 he averaged across 153 games, up on it by a distance. The hands came with him: 1.9 steals a night, 6th in the league, 2.4 steals-plus-blocks. The honest part is new: 1.6 turnovers a night from a man who gave it away 1.0 a night last season, on 23.3% of the ball, and a keep rate of 83% for 2.5 assists — the offense runs through him now and he is still learning how to hand it back. 5–3, and the scoreboard moves +2.3 a game with him on it. Keep the shots. Lose the giveaways. That is the whole ask. Season X hardware: Defensive Player of the Year, Most Improved runner-up, the Dream Team’s small forward, First Team All-Defense and Second Team All-Association.
The men he has played beside longest, the one he wins with, the one who has his number — and the one he keeps losing with.
RickJames3234964–1 · 80% TOGETHER5 GAMES
TJ094–1 · 80% TOGETHER5 GAMES
AKAall5tarS3–2 · 60% TOGETHER5 GAMESLeague-wide, among the 18 qualified players. Top ten only — nothing here is a participation ribbon.
Everything he has done across 8 games. The Current Form tab carries the last 8.
Only 35% of his shots are threes, and he rarely finishes at the rim. And the ball tends to stop: he keeps 83% of what he touches, 5th highest of 18.
Points per game says how much. These say how — and they are the whole difference between two men with identical scoring lines.