
Board Crasher — 5.0 rebounds a night, shooting a shade above the league's 82.0% True Shooting, and his teams win — 29–19 across 48 games. He takes a normal share of the offense and shoots most of what he touches, and the live grade sits at B.
The glue nobody puts on a poster and everybody wants on their five: 29–19, 60% basketball, 5.0 rebounds a night (4th in the league) on 12.0% of the ball. He shoots 67.3% from three, moves it (65% keep rate, 4th-lowest of 32), and closes — 10–5 in games decided by six or fewer. The sheet has one number worth tattooing: six or more rebounds and his teams are 16–1. Under six, 13–18. Crash the glass and the night takes care of itself. Honest part: 8.9 points is a light load, under 20 PRF in 63% of his games, and when his teams do lose he has been the worst man out there 32% of the time — the quiet game cuts both ways. Game 017 (18, 12 and 7) is what it looks like when he brings all of it.
The men he has played beside longest, the one he wins with, the one who has his number — and the one he keeps losing with.
BackPackxBUBBA15–10 · 60% TOGETHER25 GAMES
MBK Blu313–6 · 68% TOGETHER19 GAMES
TJ0912–6 · 67% TOGETHER18 GAMESLeague-wide, among the 32 qualified players. Top ten only — nothing here is a participation ribbon.
Everything he has done across 48 games. The Current Form tab carries the last 10.
More than half his shots are threes, and he rarely finishes at the rim. He keeps 65% of what he touches, about the middle of the league.
Points per game says how much. These say how — and they are the whole difference between two men with identical scoring lines.